2000pt Chaos Daemons

So I’ve been building a Chaos Daemons army since the codex came out, but I haven’t had a lot of opportunities to field it. It seems that I’m always under the gun to represent the Emperor’s Finest. I’ve made a promise to myself to get a few games under my belt with the army. I hope you’ll bear with me while I learn the army’s ins-and-outs.
If you follow BOLS, then you’ve probably seen the models including Gentle Ben’s gorgeous Fateweaver and Skarbrand. Since the army is one of my prettiest (thanks again, Gentle Ben!), I’ll make an effort to Twitter some screenshots.
For reasons that I won’t go into, I’m going to stick to my Khorne and Tzeentch daemons (which means I’m spending more on upgrades than I normally would). I’m going to use my Daemon Princes instead of my Soulgrinders.
I’m making the first wave all Tzeentch Daemons (Fateweaver, Horrors, Flamers and my Tzeentch Daemon Prince). The second wave is all Khorne (Bloodthirster, Bloodletters and my shiny, new Khorne Daemon Prince).
HQ
Fateweaver
Bloodthirster (Death Strike, Blessings of the Blood God)
ELITES
3 Flamers of Tzeentch (Bolt of Tzeentch)
3 Flamers of Tzeentch (Bolt of Tzeentch)
TROOPS
10 Bloodletters
10 Bloodletters
12 Pink Horrors (Bolt of Tzeentch, Chaos Icon)
12 Pink Horrors (Bolt of Tzeentch, Chaos Icon, The Changeling)
HEAVY
Daemon Prince (Iron Hide, Mark of Khorne, Death Strike)
Daemon Prince (Mark of Tzeentch, Master of Sorcery, Bolt of Tzeentch, Daemonic Gaze)
THE PLAN: I’ll deploy Fateweaver in a good location, out of rapid fire reach. Then I’ll deploy the Horrors as a picket around him to provide a strong firing base (I’m a big fan of Warpfire). The Daemon Price is a shooter and designed to stay 18”-24” away from my opponent. The Flamers go where they’ll do the most harm (Breath of Chaos is your friend).
The Khorne Daemons come in using the two Chaos Icons. I’ll work to deploy the Bloodthirster and Daemon Prince in Fateweaver’s Oracle of Eternity, so they’ll draw some fire.
THE TRICK: No real trick with this army besides the vast amount of shooting. I’ve even put Death Strike on the Khorne Monstrous Creatures to take advantage of their first turn. I’m hoping that an impressive amount of shooting, combined with re-rollable saves brings my opponent out of his shell (and into reach of my Khorne daemons).
Since this is a new army for me, I’d love to hear from some Daemon experts (especially the few Tzeentch players out there). As always comments are welcome and here or on the thread in the BOLS Lounge.